Facebook Youtube
Ceviche News Logo
  • ES
  • PT
  • EN
  • ES
  • PT
  • EN

Learn

GiG

Wise

Wise

Optimove

Facebook Instagram YouTube LinkedIn
  • EXPERTS
  • LEARNING
    • 1on1 INTERVIEWS
    • WEBINARS
  • G&M EVENTS
    • G&M Events 2022
    • G&M Events 2023
    • G&M Events 2024
    • G&M Events 2025
    • G&M Events 2026
    • G&M Events 2027
  • iGAMING
  • B2C
  • MARKETS
    • LATAM AND CARIBBEAN
    • USA AND CANADA
    • EUROPE
  • EVENTS
  • MY CASINO
    • LAND BASED
    • ONLINE
  • G&M LEARN

Learn

GiG

  • G&M EVENTS
    • G&M Events 2022
    • G&M Events 2023
    • G&M Events 2024
    • G&M Events 2025
    • G&M Events 2026
      • G&M Events Paraguay 2026
      • G&M Events Colombia 2026
      • G&M Events Peru 2026
      • G&M Events Brazil 2026
      • G&M Events Argentina 2026
      • G&M Events Mexico 2026
      • G&M Events Ecuador 2026
    • G&M Events 2027
      • G&M Events Paraguay 2027
  • EXPERTS
  • LEARNING
  • iGAMING
  • LAND-BASED GAMING
  • SUBSCRIBE
  • G&M EVENTS
    • G&M Events 2022
    • G&M Events 2023
    • G&M Events 2024
    • G&M Events 2025
    • G&M Events 2026
      • G&M Events Paraguay 2026
      • G&M Events Colombia 2026
      • G&M Events Peru 2026
      • G&M Events Brazil 2026
      • G&M Events Argentina 2026
      • G&M Events Mexico 2026
      • G&M Events Ecuador 2026
    • G&M Events 2027
      • G&M Events Paraguay 2027
  • EXPERTS
  • LEARNING
  • iGAMING
  • LAND-BASED GAMING
  • SUBSCRIBE

Banner Altenar


B2C iGAMING

Strong revenue numbers for Sony and Microsoft gaming divisions

Total sales for Sony’s PlayStation reached US$24.8 billion (+34%) for the full year (March 2020 to March 2021), while PS5 ships were 7.8 million in only five months. For its part, Microsoft gaming business jumped 50% year-over-year, with Xbox hardware revenue up 232%.
April 29, 2021
Facebook Twitter LinkedIn
Facebook Twitter LinkedIn
Respective launches of their new consoles in November 2020, with the corresponding novelties in games, greatly boosted profits for these hardware and software giants.

The Game & Network Services segment, which operates PlayStation consoles, led Sony’s business evolution, according to the company’s financial results for the full year ending March 31st, 2021. Total sales of the G&NS division amounted to ¥2.7 trillion (US$24.8 billion), up 34% year-on-year. Software and add-on sales made up the bulk of this at ¥1.5 trillion (US$13.8 billion), up 43%. Hardware sales rose 34% year-on-year to ¥767.1 billion (US$7 billion), while network services such as PS Plus rose 14% to ¥382.9 billion (US$3.5 billion). Operating income was reported at ¥342.2 billion (US$31.4 billion), up 44% from the year before.

Regarding consoles, Sony revealed PS5 has shipped 7.8 million units into retail since launching in November 2020. This includes 4.5 million during its launch quarter and 3.3 million in the three months ended March 31st. While Sony only reports on shipments into retail, the ongoing sellout of PS5 stock wherever it appears likely makes it safe to say the full 7.8 million has been sold to consumers. Earlier this month, it was confirmed PS5 is the best-selling console in U.S. history, when looking at lifetime dollar and unit sales for the first five months of release. Meanwhile, PlayStation 4 shipments for the full year dropped from 13.5 million in the 2019 fiscal year to 5.7 million, a natural consequence as Sony focused on its next-gen device.

About games, Sony sold 338.9 million units in the past year across the two consoles, up from 276.1 million of the previous year. Of these, 58.4 million were first-party, up from 49.2 million in FY2019. It really was a strong year, with the launch of The Last of Us Part 2 (which sold four million in its first few days) and Ghost of Tsushima (which recently reached 6.5 million units). Digital downloads of full games accounted for 65% of all sales for the full-year, rising to 79% in the most recent quarter. By comparison, digital accounted for 53% of game sales in the previous fiscal year, and 68% in its final quarter. Looking at its network services, there were 47.6 million PlayStation Plus subscribers by the end of Q4 FY2020, up from the 41.5 million seen this time last year.

Game & Network Services remains the biggest segment at Sony Corporation, with its revenue more than ¥500 billion (US$4.6 billion), ahead of Electronics, Products and Solutions (EP&S), the second most lucrative division. For the next financial year, Sony is forecasting revenues of ¥2.9 trillion (US$26.6 billion) for its games division, which would be 9% more than what it achieved this year. Sony also expects an increase in hardware sales and a decrease in sales of third-party titles and add-ons.

POSITIVE INDICATORS TOO FOR MICROSOFT

Microsoft also reported its results for its fiscal third quarter, showing the company’s gaming business jumped 50% year-over-year. For the three months ended March 31st, 2021, Microsoft said its personal computing division saw revenue up 19% to US$13 billion, and credited gaming as the primary driver of that growth. Xbox hardware was up 232% year-over-year for the quarter, with those results attributed to continued demand for the Series X|S consoles that launched in November 2020.

Besides, the company announced total Xbox content and services revenue rose 34% in the quarter, driven by strength from third-party titles, Xbox Game Pass subscriptions, and first-party titles. In relation to games, it was a positive year for its flagship title, Minecraft. Monthly active users climbed by 30% year-over-year to almost 140 million. The company has also generated over US$350 million in player spending from mods, add-ons and other downloadable content inside Minecraft.

Previous ArticleBetcris will officially bring the NFL Draft to Latin America fans
Next Article Ribeiro: “My goal is to inspire girls around the world to run for their dreams and become leaders in their own activities”

RECENT ARTICLES

Cubeia launches Legendz.io on its Nano Platform 

May 28, 2026

HELL Partners at IGB Live: Prada Gifts, Private Screenings, and Your Next Best Deal

May 28, 2026

European iGaming Enforcement in 2026: What the Penalty Data Actually Reveals About Operator Compliance

May 28, 2026

LuckyHills Wins “The Fairest General T&Cs” at Casino Guru Awards

May 27, 2026

Brazino777 launches new mobile app on Google Play in Mexico

May 27, 2026
Banner SIGA
DATA.BET
DST
Oddsgate
Banner DataFactory
Melbet
Mancala
Mancala gaming

ABOUT US

A gaming and betting news platform for gaming operators and providers in Latin America and around the world

For questions or sponsorships, do not hesitate to contact us
info@g-mnews.com
comercial@g-mnews.com

OUR SELECTION

Cubeia launches Legendz.io on its Nano Platform 

May 28, 2026

HELL Partners at IGB Live: Prada Gifts, Private Screenings, and Your Next Best Deal

May 28, 2026

European iGaming Enforcement in 2026: What the Penalty Data Actually Reveals About Operator Compliance

May 28, 2026
  • About Us
  • Privacy Policy
  • Terms and Conditions
  • About Us
  • Privacy Policy
  • Terms and Conditions
Facebook Youtube
Ceviche News Logo