Facebook Youtube
Ceviche News Logo
  • ES
  • PT
  • EN
  • ES
  • PT
  • EN

Learn

GiG

Wise

Wise

Optimove

Facebook Instagram YouTube LinkedIn
  • EXPERTS
  • LEARNING
    • 1on1 INTERVIEWS
    • WEBINARS
  • G&M EVENTS
    • G&M Events 2022
    • G&M Events 2023
    • G&M Events 2024
    • G&M Events 2025
    • G&M Events 2026
    • G&M Events 2027
  • iGAMING
  • B2C
  • MARKETS
    • LATAM AND CARIBBEAN
    • USA AND CANADA
    • EUROPE
  • EVENTS
  • MY CASINO
    • LAND BASED
    • ONLINE
  • G&M LEARN

Learn

GiG

  • G&M EVENTS
    • G&M Events 2022
    • G&M Events 2023
    • G&M Events 2024
    • G&M Events 2025
    • G&M Events 2026
      • G&M Events Paraguay 2026
      • G&M Events Colombia 2026
      • G&M Events Peru 2026
      • G&M Events Brazil 2026
      • G&M Events Argentina 2026
      • G&M Events Mexico 2026
      • G&M Events Ecuador 2026
    • G&M Events 2027
      • G&M Events Paraguay 2027
  • EXPERTS
  • LEARNING
  • iGAMING
  • LAND-BASED GAMING
  • SUBSCRIBE
  • G&M EVENTS
    • G&M Events 2022
    • G&M Events 2023
    • G&M Events 2024
    • G&M Events 2025
    • G&M Events 2026
      • G&M Events Paraguay 2026
      • G&M Events Colombia 2026
      • G&M Events Peru 2026
      • G&M Events Brazil 2026
      • G&M Events Argentina 2026
      • G&M Events Mexico 2026
      • G&M Events Ecuador 2026
    • G&M Events 2027
      • G&M Events Paraguay 2027
  • EXPERTS
  • LEARNING
  • iGAMING
  • LAND-BASED GAMING
  • SUBSCRIBE

Banner Altenar


B2C

Hardware, a driving force for gaming divisions of Sony and Microsoft

After a regular 2020, there were notable advances in the year-on-year comparison for the financial results of these companies in terms of sales of video game consoles and main titles, as well as an increase in the number of subscribers to their platforms.
October 28, 2021
Facebook Twitter LinkedIn
Facebook Twitter LinkedIn
Users are still demanding heavily latest consoles of these large manufacturers.

Executives at Sony and Microsoft have reason to smile. It is that the sales of its gaming products have been showing excellent figures compared to the meager numbers of 2020. The Japanese company presented the results of its second fiscal quarter (third calendar quarter), ended September 30th. Sales of PlayStation 5 consoles for the period were 3.3 million, accumulating 13.4 million to date (to retailers). Meanwhile, sales of PS4 hardware slowed to a trickle in the quarter, with 200,000 selling compared to 1.5 million in the same quarter a year ago.

Hardware sales in the quarter were US$1.41 billion, compared to US$365 million a year ago. Game software sales hit US$3.02 billion in the second fiscal quarter, compared to US$2.91 billion a year earlier. This happened in spite of a sales reduction of PS5 and PS4 games in the second fiscal quarter (76.4 million v 81.8 million in 2Q 2020). The company even sold 7.6 million first-party titles in the quarter, compared to 12.8 million a year ago. The biggest seller title was God of War: Ragnarök, with 19.5 million copies, followed by Marvel’s Spider-Man (13.2 million), Horizon: Zero Dawn (10 million), and Marvel’s Spider-Man: Miles Morales (only 6.5 million).

Regarding subscriptions, there was good news. PlayStation Plus subscribers augmented from 45.9 million (2Q 2020) to 47.2 million (2Q 2021), but monthly active users of PlayStation Network fell from 108 million to 104 million annually.

Overall, Sony’s game and network services sales were up 27% in the quarter from a year ago, while operating income was down, partly because PS5 prices were strategically set lower than the manufacturing costs for the consoles.

SOLID REVENUE FOR MICROSOFT

As for Microsoft’s gaming division, the U.S. company reported 2022’s first-quarter earnings, revealing a revenue surge of 16% over the same period from the previous year. Xbox content and services, like Game Pass, grew 2% year-over-year, and that contributed to the overall progress for the gaming segment. Hardware sales, however, drove the majority of the increase.

Xbox hardware revenue upscale 166% driven by continued demand for Xbox Series X/S on a low prior year comparable. Xbox content and services revenue grew 2%, with also some evolution in Xbox Game Pass subscriptions and first-party titles, partially offset by declines from third-party titles.

Launched in November 2020, the Xbox Series X/S consoles were impacted by industry wide shortages from manufacturing and shipping issues created by the ongoing COVID-19 pandemic. The lack of available hardware combined with consumers remaining indoors meant that consoles continue to sell as fast as they hit the shelves.

First party games like Hellblade: Senua’s Sacrifice, Microsoft Flight Simulator, and The Elder Scrolls Online have kept engagement high for Game Pass. Interest will gain momentum with Halo Infinite and Forza Horizon 5, scheduled for release later this year. About numbers for Game Pass subscriptions, analysts estimate they are somewhere around twenty million. As supply bottlenecks ease and with flagship titles coming soon, Microsoft may be looking at as solid a second-quarter as it reported a first-quarter.

developers God of War: Ragnarök Hellblade: Senua’s Sacrifice manufacturers Microsoft PlayStation Network PlayStation Plus PS4 PS5 revenue sales Sony subscribers video games Xbox Game Pass Xbox Series X/S
Previous ArticleWorldMatch enhances its content with EGS, new aggregator block
Next Article U.S.: Ohio players can now use the BetMGM Horse Racing mobile app

RECENT ARTICLES

Cubeia launches Legendz.io on its Nano Platform 

May 28, 2026

HELL Partners at IGB Live: Prada Gifts, Private Screenings, and Your Next Best Deal

May 28, 2026

European iGaming Enforcement in 2026: What the Penalty Data Actually Reveals About Operator Compliance

May 28, 2026

LuckyHills Wins “The Fairest General T&Cs” at Casino Guru Awards

May 27, 2026

Brazino777 launches new mobile app on Google Play in Mexico

May 27, 2026
Banner SIGA
DATA.BET
DST
Oddsgate
Banner DataFactory
Melbet
Mancala
Mancala gaming

ABOUT US

A gaming and betting news platform for gaming operators and providers in Latin America and around the world

For questions or sponsorships, do not hesitate to contact us
info@g-mnews.com
comercial@g-mnews.com

OUR SELECTION

Cubeia launches Legendz.io on its Nano Platform 

May 28, 2026

HELL Partners at IGB Live: Prada Gifts, Private Screenings, and Your Next Best Deal

May 28, 2026

European iGaming Enforcement in 2026: What the Penalty Data Actually Reveals About Operator Compliance

May 28, 2026
  • About Us
  • Privacy Policy
  • Terms and Conditions
  • About Us
  • Privacy Policy
  • Terms and Conditions
Facebook Youtube
Ceviche News Logo