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UK: Impressive expansion of workforce in the video gaming sector

Based on an investigation of TIGA, the trade association representing the British VG industry, employment in the development segment has risen 25% to over 20,000 full-time staff between April 2020 and December 2021.
May 12, 2022
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The findings come from a definitive research on the state of the UK video games industry, which is grounded on an extensive survey to the companies, with data from Games Investor Consulting.

According to TIGA’s Making Games in the UK 2022 report, the number of full-time employees working in games went from 16,836 to 20,975 from April 2020 to December 2021. This signifies a surge by almost 25%, at an annualised rate of 14.7%. Annual investment by game studios in the UK was £1.3 billion by December 2021, compared to £993 million in April 2020 (+23.62%).

Besides, TIGA estimated that “combined direct and indirect tax revenues generated by the sector for the Treasury” have gone from £907 million to £1.19 billion during that same period (+23.78%), and that the games industry’s annual contribution to the UK’s GDP reached £2.9 billion by December 2021 (compared to £2.2 billion in April 2020, +24.13%).

A separate report from TIGA focused on the Scottish industry, which has also grown 26% from April 2020 to December 2021, and represented 7.9% of the UK-based games companies. Scotland has 2,269 permanent and full-time equivalent creative staff working on games development in 147 discrete, verified and active gaming companies. This is up from 96 companies employing 1,803 staff in April 2020. Over £141 million has been invested in salaries and overheads from Scottish developers every year, contributing to over £129 million in revenues and £312 million to the UK’s GDP.

About this study, Dr. Richard Wilson, CEO at TIGA and Officer of the Order of the British Empire (OBE), explained: “The UK video games development sector is sprinting ahead. These indicators are the highest rates recorded since our survey began in 2007. Four factors are driving growth in our industry: a) consumer demand for games; b) a highly skilled and experienced workforce capable of creating content and original IP; c) the launch of a range of new consoles from Sony (PlayStation 5) and Microsoft (Xbox Series X & S) in late 2020 benefitted the UK development industry, and d) Video Games Tax Relief (VGTR) is enabling our sector to grow strongly.”

betting consoles development employment gamers GDP investment market Microsoft mobile gaming Nintendo online gaming players report Richard Wilson Scotland study survey TIGA UK United Kingdom video games Video Games Tax Relief workforce
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